Orkhan DesignArt

Genie, A node canvas for creators who don’t think in graphs

  • Product Design
  • AI / ML Interfaces
  • Prototyping
  • Design Systems
Case Study

Most node editors are organised around how the system works. Genie, my own product, is organised around what artists want to do. I led its product and design for two years.

  • Client: Genie, my own product
  • Year: 2024 – 2026
  • My role: Founder, Product definition, Interaction model, Prototypes
  • Disciplines: Product Design, AI / ML Interfaces, Prototyping, Design Systems
  • Live: genie.art

Hermes Cloud, An admin panel for an always-on AI agent

  • Product Design
  • AI / ML Interfaces
  • Design Systems
  • Mobile
Case Study

Nous Portal is one account for Hermes Agent, the Inference API and Hermes Cloud. I designed the product, from usage and billing to a three-step agent deploy, and created the Nous design system.

  • Client: Nous Research
  • Year: 2026
  • My role: Product Designer, Product design, Design system
  • Nous visual language and initial Portal concept: Leigh Taylor
  • Disciplines: Product Design, AI / ML Interfaces, Design Systems, Mobile
  • Live: portal.nousresearch.com

ComfyUI, Linear Mode and Workspace for ComfyUI

  • Product Design
  • AI / ML Interfaces
  • Prototyping
Case Study

I helped design Linear Mode, where people run a ComfyUI workflow from a chat or a simple panel of inputs, and Workspace, one place for projects, canvases, workflows, models and assets.

  • Client: ComfyUI
  • Year: 2025 – 2026
  • My role: Senior Product Designer, Product design, Prototyping
  • Disciplines: Product Design, AI / ML Interfaces, Prototyping

Under the GAN, An immersive archive of early AI art, from 2015 to 2026

  • Product Design
  • Web
  • AI / ML Interfaces
  • Prototyping
Case Study

A web museum for the Jediwolf collection of early AI art: 198 works by 61 artists, from 2015 to 2026. Ten ways to browse, with ownership history read live from Ethereum.

  • Client: Own product, for the Jediwolf collection
  • Year: 2026
  • My role: Product owner, Design
  • Curatorial direction and historical framework: Kate Vass
  • Collector: Jediwolf
  • Infrastructure and deployment: Ahmet Ertas, Novexing
  • Disciplines: Product Design, Web, AI / ML Interfaces, Prototyping
  • Live: underthegan.art

Torque, Brand, website and product design for an onchain growth platform

  • Brand & Identity
  • Web
  • Design Systems
  • Motion
  • Product Design
Case Study

A new visual language, marketing site and product direction for Torque Labs, the Solana growth platform behind 1,400+ campaigns.

  • Client: Torque Labs
  • Year: 2026
  • My role: Design direction
  • CEO, Torque Labs: Sheldon Smickley
  • Original site, 2024 to 2025: George Maroun, Vedran Sisic
  • Disciplines: Brand & Identity, Web, Design Systems, Motion, Product Design
  • Live: torque.so

Raisonne, A catalogue system for on-chain art, now becoming an open-source tool

  • Product Design
  • Web
  • Prototyping
  • Design Systems
Case Study

The catalogue behind orkhan.art: 4,139 works, 21 on-chain collections and 49 exhibitions in one CMS. It’s now being prepared as an open-source tool.

  • Client: Own product, orkhan.art
  • Year: 2025 – 2026
  • My role: Product lead, Design direction, Prototyping
  • Disciplines: Product Design, Web, Prototyping, Design Systems
  • Live: orkhan.art

What should we make?

I design the interface, then prototype it in React, Three.js, TouchDesigner or ComfyUI, whichever is fastest. Your team can try the idea before anyone writes a spec.

More about me